How to convert a ListContourPlot into primitive usable with Graphics3D?Intersecting/Overlapping Image...

How to convert a ListContourPlot into primitive usable with Graphics3D?

Is there some relative to Dutch word "kijken" in German?

Eww, those bytes are gross

Why doesn't "auto ch = unsigned char{'p'}" compile under C++ 17?

Broken patches on a road

It took me a lot of time to make this, pls like. (YouTube Comments #1)

Quenching swords in dragon blood; why?

Why do members of Congress in committee hearings ask witnesses the same question multiple times?

How to acknowledge an embarrassing job interview, now that I work directly with the interviewer?

Book where aliens are selecting humans for food consumption

What makes the Forgotten Realms "forgotten"?

A minimum of two personnel "are" or "is"?

Lick explanation

Checking for the existence of multiple directories

How would a Dictatorship make a country more successful?

Strange Sign on Lab Door

Is there any differences between "Gucken" and "Schauen"?

Does fast page mode apply to ROM?

figures in a grid with multiple line of texts

What is this metal M-shaped device for?

Avoiding morning and evening handshakes

How to pivot a dataframe with two columns with no index

What is the purpose of easy combat scenarios that don't need resource expenditure?

Showing size of pie chart in legend of QGIS?



How to convert a ListContourPlot into primitive usable with Graphics3D?


Intersecting/Overlapping Image Elements Counts?Revolving an axisymmetric image for volumetric renderingHow to draw a Circle in 3D on a sphereSuperimposing ListLineIntegralConvolutionPlot with transparent noise over ListContourPlotExport 3D plot or Graphics3D object as stereoscopic 3D .jps fileHow can I export 3D plots as vector graphics?How can I add an arbritrary label to a detail in a Plot or Plot3D?Unattractive streaky rendering of Graphics3D imagesHow can I set opacity in a ListContourPlot?Using Graphics3D to plot sphere upon XYZ coordinate frame













4












$begingroup$


Consider a dataset such as the one you can find here. Using ListContourPlot on this dataset we get something like the following:



enter image description here



What I want is to have this same image, but as a primitive that can be embedded in a Graphics3D, so that I can for example stack a number of such images on top of each other.



Is there any easy way to do that?










share|improve this question









$endgroup$

















    4












    $begingroup$


    Consider a dataset such as the one you can find here. Using ListContourPlot on this dataset we get something like the following:



    enter image description here



    What I want is to have this same image, but as a primitive that can be embedded in a Graphics3D, so that I can for example stack a number of such images on top of each other.



    Is there any easy way to do that?










    share|improve this question









    $endgroup$















      4












      4








      4





      $begingroup$


      Consider a dataset such as the one you can find here. Using ListContourPlot on this dataset we get something like the following:



      enter image description here



      What I want is to have this same image, but as a primitive that can be embedded in a Graphics3D, so that I can for example stack a number of such images on top of each other.



      Is there any easy way to do that?










      share|improve this question









      $endgroup$




      Consider a dataset such as the one you can find here. Using ListContourPlot on this dataset we get something like the following:



      enter image description here



      What I want is to have this same image, but as a primitive that can be embedded in a Graphics3D, so that I can for example stack a number of such images on top of each other.



      Is there any easy way to do that?







      plotting graphics graphics3d






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 4 hours ago









      glSglS

      4,96411144




      4,96411144






















          2 Answers
          2






          active

          oldest

          votes


















          3












          $begingroup$

          Consider modifying your data by adding a dummy $z$ value, used as a sort of index to each dataset, then using ListSliceContourPlot3D:



          Flatten[{{#1, #2, -3, #3}& @@@ data, {#1, #2, 3, 2 #3}& @@@ data}, 1];

          ListSliceContourPlot3D[
          %,
          {"ZStackedPlanes", {-3, 3}},
          PlotRange -> {Automatic, Automatic, {-6, 6}}
          ]


          Mathematica graphics



          Here I am arbitrarily positioning your original data on the $z=-3$ plane; then creating a new dataset by simply multiplying your original $z$ values by an arbitrary constant, just to have something else to plot.






          share|improve this answer











          $endgroup$





















            1












            $begingroup$

            Here is another possibility if you really want to use Graphics3D with 2D contour plots. I think MarcoB's answer is probably the best, but it might depend on exactly what you're doing with your data.



            I define dat to be the data you linked to on PasteBin.



            plot = ListContourPlot[dat, AspectRatio -> 1/2, 
            ColorFunction -> "TemperatureMap", PlotRangePadding -> 0]


            Contour plot of OP's data.



            Show[
            Graphics3D[{
            Texture[plot],
            Polygon[{{0, 0, 0}, {2, 0, 0}, {2, 1, 0}, {0, 1, 0}},
            VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}],
            Texture[plot],
            Polygon[{{0, 0, 0.5}, {2, 0, 0.5}, {2, 1, 0.5}, {0, 1, 0.5}},
            VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}],
            Texture[plot],
            Polygon[{{0, 0, 1}, {2, 0, 1}, {2, 1, 1}, {0, 1, 1}},
            VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}]
            }],
            Lighting -> {"Ambient", White}
            ]


            Using the Texture option in Graphics3D, I can add the plot as the texture of a 2D polygon in 3D space. I believe it will stretch the texture to fit the polygon as long as you specify the VertexTextureCoordinates to be the 4 corners.



            Contour plots in 3D space.



            Of course you can make the white border transparent if you prefer, and other tweaks like changing the aspect ratio, etc.






            share|improve this answer









            $endgroup$













              Your Answer





              StackExchange.ifUsing("editor", function () {
              return StackExchange.using("mathjaxEditing", function () {
              StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
              StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
              });
              });
              }, "mathjax-editing");

              StackExchange.ready(function() {
              var channelOptions = {
              tags: "".split(" "),
              id: "387"
              };
              initTagRenderer("".split(" "), "".split(" "), channelOptions);

              StackExchange.using("externalEditor", function() {
              // Have to fire editor after snippets, if snippets enabled
              if (StackExchange.settings.snippets.snippetsEnabled) {
              StackExchange.using("snippets", function() {
              createEditor();
              });
              }
              else {
              createEditor();
              }
              });

              function createEditor() {
              StackExchange.prepareEditor({
              heartbeatType: 'answer',
              autoActivateHeartbeat: false,
              convertImagesToLinks: false,
              noModals: true,
              showLowRepImageUploadWarning: true,
              reputationToPostImages: null,
              bindNavPrevention: true,
              postfix: "",
              imageUploader: {
              brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
              contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
              allowUrls: true
              },
              onDemand: true,
              discardSelector: ".discard-answer"
              ,immediatelyShowMarkdownHelp:true
              });


              }
              });














              draft saved

              draft discarded


















              StackExchange.ready(
              function () {
              StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmathematica.stackexchange.com%2fquestions%2f192437%2fhow-to-convert-a-listcontourplot-into-primitive-usable-with-graphics3d%23new-answer', 'question_page');
              }
              );

              Post as a guest















              Required, but never shown

























              2 Answers
              2






              active

              oldest

              votes








              2 Answers
              2






              active

              oldest

              votes









              active

              oldest

              votes






              active

              oldest

              votes









              3












              $begingroup$

              Consider modifying your data by adding a dummy $z$ value, used as a sort of index to each dataset, then using ListSliceContourPlot3D:



              Flatten[{{#1, #2, -3, #3}& @@@ data, {#1, #2, 3, 2 #3}& @@@ data}, 1];

              ListSliceContourPlot3D[
              %,
              {"ZStackedPlanes", {-3, 3}},
              PlotRange -> {Automatic, Automatic, {-6, 6}}
              ]


              Mathematica graphics



              Here I am arbitrarily positioning your original data on the $z=-3$ plane; then creating a new dataset by simply multiplying your original $z$ values by an arbitrary constant, just to have something else to plot.






              share|improve this answer











              $endgroup$


















                3












                $begingroup$

                Consider modifying your data by adding a dummy $z$ value, used as a sort of index to each dataset, then using ListSliceContourPlot3D:



                Flatten[{{#1, #2, -3, #3}& @@@ data, {#1, #2, 3, 2 #3}& @@@ data}, 1];

                ListSliceContourPlot3D[
                %,
                {"ZStackedPlanes", {-3, 3}},
                PlotRange -> {Automatic, Automatic, {-6, 6}}
                ]


                Mathematica graphics



                Here I am arbitrarily positioning your original data on the $z=-3$ plane; then creating a new dataset by simply multiplying your original $z$ values by an arbitrary constant, just to have something else to plot.






                share|improve this answer











                $endgroup$
















                  3












                  3








                  3





                  $begingroup$

                  Consider modifying your data by adding a dummy $z$ value, used as a sort of index to each dataset, then using ListSliceContourPlot3D:



                  Flatten[{{#1, #2, -3, #3}& @@@ data, {#1, #2, 3, 2 #3}& @@@ data}, 1];

                  ListSliceContourPlot3D[
                  %,
                  {"ZStackedPlanes", {-3, 3}},
                  PlotRange -> {Automatic, Automatic, {-6, 6}}
                  ]


                  Mathematica graphics



                  Here I am arbitrarily positioning your original data on the $z=-3$ plane; then creating a new dataset by simply multiplying your original $z$ values by an arbitrary constant, just to have something else to plot.






                  share|improve this answer











                  $endgroup$



                  Consider modifying your data by adding a dummy $z$ value, used as a sort of index to each dataset, then using ListSliceContourPlot3D:



                  Flatten[{{#1, #2, -3, #3}& @@@ data, {#1, #2, 3, 2 #3}& @@@ data}, 1];

                  ListSliceContourPlot3D[
                  %,
                  {"ZStackedPlanes", {-3, 3}},
                  PlotRange -> {Automatic, Automatic, {-6, 6}}
                  ]


                  Mathematica graphics



                  Here I am arbitrarily positioning your original data on the $z=-3$ plane; then creating a new dataset by simply multiplying your original $z$ values by an arbitrary constant, just to have something else to plot.







                  share|improve this answer














                  share|improve this answer



                  share|improve this answer








                  edited 3 hours ago

























                  answered 3 hours ago









                  MarcoBMarcoB

                  36.4k556112




                  36.4k556112























                      1












                      $begingroup$

                      Here is another possibility if you really want to use Graphics3D with 2D contour plots. I think MarcoB's answer is probably the best, but it might depend on exactly what you're doing with your data.



                      I define dat to be the data you linked to on PasteBin.



                      plot = ListContourPlot[dat, AspectRatio -> 1/2, 
                      ColorFunction -> "TemperatureMap", PlotRangePadding -> 0]


                      Contour plot of OP's data.



                      Show[
                      Graphics3D[{
                      Texture[plot],
                      Polygon[{{0, 0, 0}, {2, 0, 0}, {2, 1, 0}, {0, 1, 0}},
                      VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}],
                      Texture[plot],
                      Polygon[{{0, 0, 0.5}, {2, 0, 0.5}, {2, 1, 0.5}, {0, 1, 0.5}},
                      VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}],
                      Texture[plot],
                      Polygon[{{0, 0, 1}, {2, 0, 1}, {2, 1, 1}, {0, 1, 1}},
                      VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}]
                      }],
                      Lighting -> {"Ambient", White}
                      ]


                      Using the Texture option in Graphics3D, I can add the plot as the texture of a 2D polygon in 3D space. I believe it will stretch the texture to fit the polygon as long as you specify the VertexTextureCoordinates to be the 4 corners.



                      Contour plots in 3D space.



                      Of course you can make the white border transparent if you prefer, and other tweaks like changing the aspect ratio, etc.






                      share|improve this answer









                      $endgroup$


















                        1












                        $begingroup$

                        Here is another possibility if you really want to use Graphics3D with 2D contour plots. I think MarcoB's answer is probably the best, but it might depend on exactly what you're doing with your data.



                        I define dat to be the data you linked to on PasteBin.



                        plot = ListContourPlot[dat, AspectRatio -> 1/2, 
                        ColorFunction -> "TemperatureMap", PlotRangePadding -> 0]


                        Contour plot of OP's data.



                        Show[
                        Graphics3D[{
                        Texture[plot],
                        Polygon[{{0, 0, 0}, {2, 0, 0}, {2, 1, 0}, {0, 1, 0}},
                        VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}],
                        Texture[plot],
                        Polygon[{{0, 0, 0.5}, {2, 0, 0.5}, {2, 1, 0.5}, {0, 1, 0.5}},
                        VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}],
                        Texture[plot],
                        Polygon[{{0, 0, 1}, {2, 0, 1}, {2, 1, 1}, {0, 1, 1}},
                        VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}]
                        }],
                        Lighting -> {"Ambient", White}
                        ]


                        Using the Texture option in Graphics3D, I can add the plot as the texture of a 2D polygon in 3D space. I believe it will stretch the texture to fit the polygon as long as you specify the VertexTextureCoordinates to be the 4 corners.



                        Contour plots in 3D space.



                        Of course you can make the white border transparent if you prefer, and other tweaks like changing the aspect ratio, etc.






                        share|improve this answer









                        $endgroup$
















                          1












                          1








                          1





                          $begingroup$

                          Here is another possibility if you really want to use Graphics3D with 2D contour plots. I think MarcoB's answer is probably the best, but it might depend on exactly what you're doing with your data.



                          I define dat to be the data you linked to on PasteBin.



                          plot = ListContourPlot[dat, AspectRatio -> 1/2, 
                          ColorFunction -> "TemperatureMap", PlotRangePadding -> 0]


                          Contour plot of OP's data.



                          Show[
                          Graphics3D[{
                          Texture[plot],
                          Polygon[{{0, 0, 0}, {2, 0, 0}, {2, 1, 0}, {0, 1, 0}},
                          VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}],
                          Texture[plot],
                          Polygon[{{0, 0, 0.5}, {2, 0, 0.5}, {2, 1, 0.5}, {0, 1, 0.5}},
                          VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}],
                          Texture[plot],
                          Polygon[{{0, 0, 1}, {2, 0, 1}, {2, 1, 1}, {0, 1, 1}},
                          VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}]
                          }],
                          Lighting -> {"Ambient", White}
                          ]


                          Using the Texture option in Graphics3D, I can add the plot as the texture of a 2D polygon in 3D space. I believe it will stretch the texture to fit the polygon as long as you specify the VertexTextureCoordinates to be the 4 corners.



                          Contour plots in 3D space.



                          Of course you can make the white border transparent if you prefer, and other tweaks like changing the aspect ratio, etc.






                          share|improve this answer









                          $endgroup$



                          Here is another possibility if you really want to use Graphics3D with 2D contour plots. I think MarcoB's answer is probably the best, but it might depend on exactly what you're doing with your data.



                          I define dat to be the data you linked to on PasteBin.



                          plot = ListContourPlot[dat, AspectRatio -> 1/2, 
                          ColorFunction -> "TemperatureMap", PlotRangePadding -> 0]


                          Contour plot of OP's data.



                          Show[
                          Graphics3D[{
                          Texture[plot],
                          Polygon[{{0, 0, 0}, {2, 0, 0}, {2, 1, 0}, {0, 1, 0}},
                          VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}],
                          Texture[plot],
                          Polygon[{{0, 0, 0.5}, {2, 0, 0.5}, {2, 1, 0.5}, {0, 1, 0.5}},
                          VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}],
                          Texture[plot],
                          Polygon[{{0, 0, 1}, {2, 0, 1}, {2, 1, 1}, {0, 1, 1}},
                          VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}]
                          }],
                          Lighting -> {"Ambient", White}
                          ]


                          Using the Texture option in Graphics3D, I can add the plot as the texture of a 2D polygon in 3D space. I believe it will stretch the texture to fit the polygon as long as you specify the VertexTextureCoordinates to be the 4 corners.



                          Contour plots in 3D space.



                          Of course you can make the white border transparent if you prefer, and other tweaks like changing the aspect ratio, etc.







                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered 3 hours ago









                          MassDefectMassDefect

                          1,688310




                          1,688310






























                              draft saved

                              draft discarded




















































                              Thanks for contributing an answer to Mathematica Stack Exchange!


                              • Please be sure to answer the question. Provide details and share your research!

                              But avoid



                              • Asking for help, clarification, or responding to other answers.

                              • Making statements based on opinion; back them up with references or personal experience.


                              Use MathJax to format equations. MathJax reference.


                              To learn more, see our tips on writing great answers.




                              draft saved


                              draft discarded














                              StackExchange.ready(
                              function () {
                              StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmathematica.stackexchange.com%2fquestions%2f192437%2fhow-to-convert-a-listcontourplot-into-primitive-usable-with-graphics3d%23new-answer', 'question_page');
                              }
                              );

                              Post as a guest















                              Required, but never shown





















































                              Required, but never shown














                              Required, but never shown












                              Required, but never shown







                              Required, but never shown

































                              Required, but never shown














                              Required, but never shown












                              Required, but never shown







                              Required, but never shown







                              Popular posts from this blog

                              “%fieldName is a required field.”, in Magento2 REST API Call for GET Method Type The Next...

                              How to change City field to a dropdown in Checkout step Magento 2Magento 2 : How to change UI field(s)...

                              夢乃愛華...