How can I have a shield and a way of attacking with a ranged weapon at the same time? The 2019...
Mathematics of imaging the black hole
Can we generate random numbers using irrational numbers like π and e?
Getting crown tickets for Statue of Liberty
Finding the area between two curves with Integrate
"as much details as you can remember"
Why are there uneven bright areas in this photo of black hole?
Is an up-to-date browser secure on an out-of-date OS?
Falsification in Math vs Science
What do hard-Brexiteers want with respect to the Irish border?
Why don't hard Brexiteers insist on a hard border to prevent illegal immigration after Brexit?
Does HR tell a hiring manager about salary negotiations?
What is this sharp, curved notch on my knife for?
Worn-tile Scrabble
For what reasons would an animal species NOT cross a *horizontal* land bridge?
Why does the nucleus not repel itself?
Can an undergraduate be advised by a professor who is very far away?
Does adding complexity mean a more secure cipher?
If I score a critical hit on an 18 or higher, what are my chances of getting a critical hit if I roll 3d20?
Is Cinnamon a desktop environment or a window manager? (Or both?)
Inverse Relationship Between Precision and Recall
Is there a way to generate a point on a sphere from a fixed amount of random real numbers?
What is the meaning of Triage in Cybersec world?
Dropping list elements from nested list after evaluation
Are spiders unable to hurt humans, especially very small spiders?
How can I have a shield and a way of attacking with a ranged weapon at the same time?
The 2019 Stack Overflow Developer Survey Results Are InDoes the Thrown property mean I can attack with my DEX?Is it possible to build a custom weapon, and if so, how will my character be able to use it?Can the Ghost Touch weapon property allow an attacker to perform incorporeal touch attacks?The DM allowed me to wield two shields, how can I get the most AC and HP, as a Bear Barbarian?Can a rogue use Two Weapon Fighting to wield a shortsword and a pistol?Are there ways other than Kensei Weapons or Hex Warrior to use an ability other than STR for non-finesse melee weapons?Cheapest way to cast spells with sword and (heavy) shield?Can Hexblade warlocks use a staff and shield?Are there any balance issues with allowing thrown Javelins to be drawn for free like ammunition weapons?Does an unattuned Frost Brand weapon still glow in freezing temperatures?Does a druid starting with a bow start with no arrows?Is it possible to build a custom weapon, and if so, how will my character be able to use it?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ margin-bottom:0;
}
$begingroup$
Apart from the Animated Shield, is there a way to fight with a shield (given that my character has proficiency with shields), and attacking at distance (I also have proficiency with some ranged weapons). Since ranged weapons are two-handed, it's seems very difficult to have a great defense and a ranged attack (that I'm aware of, I'm still pretty new to this game).
My goal is to still have the +2 AC while attacking ranged. I want to do it in a cheap way (Animated Shield is too rare and expensive). I have too little HP, and I want to stay far from combat. I already have studded leather armor.
I already had the idea of crafting a shield/bow (Is it possible to build a custom weapon, and if so, how will my character be able to use it?), but it seems very impractical at best.
If it can help, my character is a Rogue (Scout)/Ranger.
dnd-5e weapons ranged-attack shield
New contributor
$endgroup$
add a comment |
$begingroup$
Apart from the Animated Shield, is there a way to fight with a shield (given that my character has proficiency with shields), and attacking at distance (I also have proficiency with some ranged weapons). Since ranged weapons are two-handed, it's seems very difficult to have a great defense and a ranged attack (that I'm aware of, I'm still pretty new to this game).
My goal is to still have the +2 AC while attacking ranged. I want to do it in a cheap way (Animated Shield is too rare and expensive). I have too little HP, and I want to stay far from combat. I already have studded leather armor.
I already had the idea of crafting a shield/bow (Is it possible to build a custom weapon, and if so, how will my character be able to use it?), but it seems very impractical at best.
If it can help, my character is a Rogue (Scout)/Ranger.
dnd-5e weapons ranged-attack shield
New contributor
$endgroup$
1
$begingroup$
How far do you call "far from combat"? Is 30ft enough or do you want to be ~60-120ft away?
$endgroup$
– linksassin
1 hour ago
$begingroup$
My character is a Scout with mobile, so 30ft is plenty enough. I really just don't want to be near, and I can move to be in range if necessary
$endgroup$
– Eradash
1 hour ago
$begingroup$
What are your race and rogue/ranger levels?
$endgroup$
– Alk
9 mins ago
$begingroup$
For now, I'm Rogue Scout lvl 4, but I'm planning taking 2 lvl in Ranger after lvl 5 (to gain Shields proficiency and 2 spells, mainly)
$endgroup$
– Eradash
5 mins ago
add a comment |
$begingroup$
Apart from the Animated Shield, is there a way to fight with a shield (given that my character has proficiency with shields), and attacking at distance (I also have proficiency with some ranged weapons). Since ranged weapons are two-handed, it's seems very difficult to have a great defense and a ranged attack (that I'm aware of, I'm still pretty new to this game).
My goal is to still have the +2 AC while attacking ranged. I want to do it in a cheap way (Animated Shield is too rare and expensive). I have too little HP, and I want to stay far from combat. I already have studded leather armor.
I already had the idea of crafting a shield/bow (Is it possible to build a custom weapon, and if so, how will my character be able to use it?), but it seems very impractical at best.
If it can help, my character is a Rogue (Scout)/Ranger.
dnd-5e weapons ranged-attack shield
New contributor
$endgroup$
Apart from the Animated Shield, is there a way to fight with a shield (given that my character has proficiency with shields), and attacking at distance (I also have proficiency with some ranged weapons). Since ranged weapons are two-handed, it's seems very difficult to have a great defense and a ranged attack (that I'm aware of, I'm still pretty new to this game).
My goal is to still have the +2 AC while attacking ranged. I want to do it in a cheap way (Animated Shield is too rare and expensive). I have too little HP, and I want to stay far from combat. I already have studded leather armor.
I already had the idea of crafting a shield/bow (Is it possible to build a custom weapon, and if so, how will my character be able to use it?), but it seems very impractical at best.
If it can help, my character is a Rogue (Scout)/Ranger.
dnd-5e weapons ranged-attack shield
dnd-5e weapons ranged-attack shield
New contributor
New contributor
edited 1 hour ago
Rubiksmoose
61.3k10294450
61.3k10294450
New contributor
asked 1 hour ago
EradashEradash
253
253
New contributor
New contributor
1
$begingroup$
How far do you call "far from combat"? Is 30ft enough or do you want to be ~60-120ft away?
$endgroup$
– linksassin
1 hour ago
$begingroup$
My character is a Scout with mobile, so 30ft is plenty enough. I really just don't want to be near, and I can move to be in range if necessary
$endgroup$
– Eradash
1 hour ago
$begingroup$
What are your race and rogue/ranger levels?
$endgroup$
– Alk
9 mins ago
$begingroup$
For now, I'm Rogue Scout lvl 4, but I'm planning taking 2 lvl in Ranger after lvl 5 (to gain Shields proficiency and 2 spells, mainly)
$endgroup$
– Eradash
5 mins ago
add a comment |
1
$begingroup$
How far do you call "far from combat"? Is 30ft enough or do you want to be ~60-120ft away?
$endgroup$
– linksassin
1 hour ago
$begingroup$
My character is a Scout with mobile, so 30ft is plenty enough. I really just don't want to be near, and I can move to be in range if necessary
$endgroup$
– Eradash
1 hour ago
$begingroup$
What are your race and rogue/ranger levels?
$endgroup$
– Alk
9 mins ago
$begingroup$
For now, I'm Rogue Scout lvl 4, but I'm planning taking 2 lvl in Ranger after lvl 5 (to gain Shields proficiency and 2 spells, mainly)
$endgroup$
– Eradash
5 mins ago
1
1
$begingroup$
How far do you call "far from combat"? Is 30ft enough or do you want to be ~60-120ft away?
$endgroup$
– linksassin
1 hour ago
$begingroup$
How far do you call "far from combat"? Is 30ft enough or do you want to be ~60-120ft away?
$endgroup$
– linksassin
1 hour ago
$begingroup$
My character is a Scout with mobile, so 30ft is plenty enough. I really just don't want to be near, and I can move to be in range if necessary
$endgroup$
– Eradash
1 hour ago
$begingroup$
My character is a Scout with mobile, so 30ft is plenty enough. I really just don't want to be near, and I can move to be in range if necessary
$endgroup$
– Eradash
1 hour ago
$begingroup$
What are your race and rogue/ranger levels?
$endgroup$
– Alk
9 mins ago
$begingroup$
What are your race and rogue/ranger levels?
$endgroup$
– Alk
9 mins ago
$begingroup$
For now, I'm Rogue Scout lvl 4, but I'm planning taking 2 lvl in Ranger after lvl 5 (to gain Shields proficiency and 2 spells, mainly)
$endgroup$
– Eradash
5 mins ago
$begingroup$
For now, I'm Rogue Scout lvl 4, but I'm planning taking 2 lvl in Ranger after lvl 5 (to gain Shields proficiency and 2 spells, mainly)
$endgroup$
– Eradash
5 mins ago
add a comment |
2 Answers
2
active
oldest
votes
$begingroup$
Use thrown finesse weapons and the Sharpshooter feat
Thrown weapons only require one hand to draw and throw. You can use your free object interaction each round to draw a new one each round. This just requires you to be carrying enough to get through a combat encounter or two.
As a rogue, most of your damage will be coming from Sneak Attack, so the smaller damage die of the weapon won't matter so much. You do need to use a finesse thrown weapon, however, to activate Sneak Attack. The best option for this is the dagger or dart. The dagger has the added benefit of being useful in melee, but the dart is cheaper and lighter, which makes it easier to pick up a bunch of them.
The dart and dagger both have range of 20/60, so if you are throwing them beyond 20 feet, you will have disadvantage and lose the ability to use Sneak Attack. The solution to this is the Sharpshooter feat, which allows you so throw up to the weapon's maximum range without disadvantage.
Alternative: Grab the Dual Wielder feat
The Dual Wielder feat will give you a +1 to AC while you are dual wielding, and allow you to draw 2 weapons per turn. Have a dagger in each hand and you can attack twice per turn (once with a bonus action) for only the loss of 1 AC compared to using a shield. It does cost a feat, but this can be a good option.
$endgroup$
add a comment |
$begingroup$
The quick answer; spells.
Rangers, and Arcane Tricker rogues, both eventually get spells. So you can hide behind a shield with one hand free to cast spells. But I don't think that's the answer you want.
More in line answer; thrown weapons.
There are a number of one-handed weapons that have the "thrown" property. They are weapons that you can hold in one hand, but you can throw them a short distance. The problem is that they are still considered melee weapons and will use the character's Strength bonus instead of their Dexterity (which I'm sure you're hoping for). It's been pointed out that the dagger and dart also has the finesse attribute so it qualifies as using your Dexterity bonus.
However this will allow you to hide in the back, use a shield, and still get some distance between you and the bad guys while screaming "Not in the face!"
Double checking your post, you want 30 feet. Of that list, almost all of them max out at 20 feet before going into the disadvantage spectrum. However, the javelin does make it the full 30 feet.
$endgroup$
1
$begingroup$
The dagger has both Thrown and Finesse, so you should be able to use Dex with that: rpg.stackexchange.com/questions/108337/…
$endgroup$
– divibisan
1 hour ago
$begingroup$
It may be worth mentioning that there are a few thrown weapons with the finesse property, meaning you can use your Dex mod with those.
$endgroup$
– V2Blast
1 hour ago
$begingroup$
30ft is not a minimum for me, even 20ft would be enough, I can easily move to this range if necessary.
$endgroup$
– Eradash
1 hour ago
$begingroup$
I did not tough of thrown weapons, this is really awesome! It will be a bit more expensive than arrows, but it will still be cheaper than magical items!
$endgroup$
– Eradash
1 hour ago
add a comment |
Your Answer
StackExchange.ifUsing("editor", function () {
return StackExchange.using("mathjaxEditing", function () {
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
});
});
}, "mathjax-editing");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "122"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Eradash is a new contributor. Be nice, and check out our Code of Conduct.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f145045%2fhow-can-i-have-a-shield-and-a-way-of-attacking-with-a-ranged-weapon-at-the-same%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
Use thrown finesse weapons and the Sharpshooter feat
Thrown weapons only require one hand to draw and throw. You can use your free object interaction each round to draw a new one each round. This just requires you to be carrying enough to get through a combat encounter or two.
As a rogue, most of your damage will be coming from Sneak Attack, so the smaller damage die of the weapon won't matter so much. You do need to use a finesse thrown weapon, however, to activate Sneak Attack. The best option for this is the dagger or dart. The dagger has the added benefit of being useful in melee, but the dart is cheaper and lighter, which makes it easier to pick up a bunch of them.
The dart and dagger both have range of 20/60, so if you are throwing them beyond 20 feet, you will have disadvantage and lose the ability to use Sneak Attack. The solution to this is the Sharpshooter feat, which allows you so throw up to the weapon's maximum range without disadvantage.
Alternative: Grab the Dual Wielder feat
The Dual Wielder feat will give you a +1 to AC while you are dual wielding, and allow you to draw 2 weapons per turn. Have a dagger in each hand and you can attack twice per turn (once with a bonus action) for only the loss of 1 AC compared to using a shield. It does cost a feat, but this can be a good option.
$endgroup$
add a comment |
$begingroup$
Use thrown finesse weapons and the Sharpshooter feat
Thrown weapons only require one hand to draw and throw. You can use your free object interaction each round to draw a new one each round. This just requires you to be carrying enough to get through a combat encounter or two.
As a rogue, most of your damage will be coming from Sneak Attack, so the smaller damage die of the weapon won't matter so much. You do need to use a finesse thrown weapon, however, to activate Sneak Attack. The best option for this is the dagger or dart. The dagger has the added benefit of being useful in melee, but the dart is cheaper and lighter, which makes it easier to pick up a bunch of them.
The dart and dagger both have range of 20/60, so if you are throwing them beyond 20 feet, you will have disadvantage and lose the ability to use Sneak Attack. The solution to this is the Sharpshooter feat, which allows you so throw up to the weapon's maximum range without disadvantage.
Alternative: Grab the Dual Wielder feat
The Dual Wielder feat will give you a +1 to AC while you are dual wielding, and allow you to draw 2 weapons per turn. Have a dagger in each hand and you can attack twice per turn (once with a bonus action) for only the loss of 1 AC compared to using a shield. It does cost a feat, but this can be a good option.
$endgroup$
add a comment |
$begingroup$
Use thrown finesse weapons and the Sharpshooter feat
Thrown weapons only require one hand to draw and throw. You can use your free object interaction each round to draw a new one each round. This just requires you to be carrying enough to get through a combat encounter or two.
As a rogue, most of your damage will be coming from Sneak Attack, so the smaller damage die of the weapon won't matter so much. You do need to use a finesse thrown weapon, however, to activate Sneak Attack. The best option for this is the dagger or dart. The dagger has the added benefit of being useful in melee, but the dart is cheaper and lighter, which makes it easier to pick up a bunch of them.
The dart and dagger both have range of 20/60, so if you are throwing them beyond 20 feet, you will have disadvantage and lose the ability to use Sneak Attack. The solution to this is the Sharpshooter feat, which allows you so throw up to the weapon's maximum range without disadvantage.
Alternative: Grab the Dual Wielder feat
The Dual Wielder feat will give you a +1 to AC while you are dual wielding, and allow you to draw 2 weapons per turn. Have a dagger in each hand and you can attack twice per turn (once with a bonus action) for only the loss of 1 AC compared to using a shield. It does cost a feat, but this can be a good option.
$endgroup$
Use thrown finesse weapons and the Sharpshooter feat
Thrown weapons only require one hand to draw and throw. You can use your free object interaction each round to draw a new one each round. This just requires you to be carrying enough to get through a combat encounter or two.
As a rogue, most of your damage will be coming from Sneak Attack, so the smaller damage die of the weapon won't matter so much. You do need to use a finesse thrown weapon, however, to activate Sneak Attack. The best option for this is the dagger or dart. The dagger has the added benefit of being useful in melee, but the dart is cheaper and lighter, which makes it easier to pick up a bunch of them.
The dart and dagger both have range of 20/60, so if you are throwing them beyond 20 feet, you will have disadvantage and lose the ability to use Sneak Attack. The solution to this is the Sharpshooter feat, which allows you so throw up to the weapon's maximum range without disadvantage.
Alternative: Grab the Dual Wielder feat
The Dual Wielder feat will give you a +1 to AC while you are dual wielding, and allow you to draw 2 weapons per turn. Have a dagger in each hand and you can attack twice per turn (once with a bonus action) for only the loss of 1 AC compared to using a shield. It does cost a feat, but this can be a good option.
edited 1 hour ago
V2Blast
26.6k591162
26.6k591162
answered 1 hour ago
linksassinlinksassin
10.2k13475
10.2k13475
add a comment |
add a comment |
$begingroup$
The quick answer; spells.
Rangers, and Arcane Tricker rogues, both eventually get spells. So you can hide behind a shield with one hand free to cast spells. But I don't think that's the answer you want.
More in line answer; thrown weapons.
There are a number of one-handed weapons that have the "thrown" property. They are weapons that you can hold in one hand, but you can throw them a short distance. The problem is that they are still considered melee weapons and will use the character's Strength bonus instead of their Dexterity (which I'm sure you're hoping for). It's been pointed out that the dagger and dart also has the finesse attribute so it qualifies as using your Dexterity bonus.
However this will allow you to hide in the back, use a shield, and still get some distance between you and the bad guys while screaming "Not in the face!"
Double checking your post, you want 30 feet. Of that list, almost all of them max out at 20 feet before going into the disadvantage spectrum. However, the javelin does make it the full 30 feet.
$endgroup$
1
$begingroup$
The dagger has both Thrown and Finesse, so you should be able to use Dex with that: rpg.stackexchange.com/questions/108337/…
$endgroup$
– divibisan
1 hour ago
$begingroup$
It may be worth mentioning that there are a few thrown weapons with the finesse property, meaning you can use your Dex mod with those.
$endgroup$
– V2Blast
1 hour ago
$begingroup$
30ft is not a minimum for me, even 20ft would be enough, I can easily move to this range if necessary.
$endgroup$
– Eradash
1 hour ago
$begingroup$
I did not tough of thrown weapons, this is really awesome! It will be a bit more expensive than arrows, but it will still be cheaper than magical items!
$endgroup$
– Eradash
1 hour ago
add a comment |
$begingroup$
The quick answer; spells.
Rangers, and Arcane Tricker rogues, both eventually get spells. So you can hide behind a shield with one hand free to cast spells. But I don't think that's the answer you want.
More in line answer; thrown weapons.
There are a number of one-handed weapons that have the "thrown" property. They are weapons that you can hold in one hand, but you can throw them a short distance. The problem is that they are still considered melee weapons and will use the character's Strength bonus instead of their Dexterity (which I'm sure you're hoping for). It's been pointed out that the dagger and dart also has the finesse attribute so it qualifies as using your Dexterity bonus.
However this will allow you to hide in the back, use a shield, and still get some distance between you and the bad guys while screaming "Not in the face!"
Double checking your post, you want 30 feet. Of that list, almost all of them max out at 20 feet before going into the disadvantage spectrum. However, the javelin does make it the full 30 feet.
$endgroup$
1
$begingroup$
The dagger has both Thrown and Finesse, so you should be able to use Dex with that: rpg.stackexchange.com/questions/108337/…
$endgroup$
– divibisan
1 hour ago
$begingroup$
It may be worth mentioning that there are a few thrown weapons with the finesse property, meaning you can use your Dex mod with those.
$endgroup$
– V2Blast
1 hour ago
$begingroup$
30ft is not a minimum for me, even 20ft would be enough, I can easily move to this range if necessary.
$endgroup$
– Eradash
1 hour ago
$begingroup$
I did not tough of thrown weapons, this is really awesome! It will be a bit more expensive than arrows, but it will still be cheaper than magical items!
$endgroup$
– Eradash
1 hour ago
add a comment |
$begingroup$
The quick answer; spells.
Rangers, and Arcane Tricker rogues, both eventually get spells. So you can hide behind a shield with one hand free to cast spells. But I don't think that's the answer you want.
More in line answer; thrown weapons.
There are a number of one-handed weapons that have the "thrown" property. They are weapons that you can hold in one hand, but you can throw them a short distance. The problem is that they are still considered melee weapons and will use the character's Strength bonus instead of their Dexterity (which I'm sure you're hoping for). It's been pointed out that the dagger and dart also has the finesse attribute so it qualifies as using your Dexterity bonus.
However this will allow you to hide in the back, use a shield, and still get some distance between you and the bad guys while screaming "Not in the face!"
Double checking your post, you want 30 feet. Of that list, almost all of them max out at 20 feet before going into the disadvantage spectrum. However, the javelin does make it the full 30 feet.
$endgroup$
The quick answer; spells.
Rangers, and Arcane Tricker rogues, both eventually get spells. So you can hide behind a shield with one hand free to cast spells. But I don't think that's the answer you want.
More in line answer; thrown weapons.
There are a number of one-handed weapons that have the "thrown" property. They are weapons that you can hold in one hand, but you can throw them a short distance. The problem is that they are still considered melee weapons and will use the character's Strength bonus instead of their Dexterity (which I'm sure you're hoping for). It's been pointed out that the dagger and dart also has the finesse attribute so it qualifies as using your Dexterity bonus.
However this will allow you to hide in the back, use a shield, and still get some distance between you and the bad guys while screaming "Not in the face!"
Double checking your post, you want 30 feet. Of that list, almost all of them max out at 20 feet before going into the disadvantage spectrum. However, the javelin does make it the full 30 feet.
edited 1 hour ago
Rubiksmoose
61.3k10294450
61.3k10294450
answered 1 hour ago
MivaScottMivaScott
6,94911547
6,94911547
1
$begingroup$
The dagger has both Thrown and Finesse, so you should be able to use Dex with that: rpg.stackexchange.com/questions/108337/…
$endgroup$
– divibisan
1 hour ago
$begingroup$
It may be worth mentioning that there are a few thrown weapons with the finesse property, meaning you can use your Dex mod with those.
$endgroup$
– V2Blast
1 hour ago
$begingroup$
30ft is not a minimum for me, even 20ft would be enough, I can easily move to this range if necessary.
$endgroup$
– Eradash
1 hour ago
$begingroup$
I did not tough of thrown weapons, this is really awesome! It will be a bit more expensive than arrows, but it will still be cheaper than magical items!
$endgroup$
– Eradash
1 hour ago
add a comment |
1
$begingroup$
The dagger has both Thrown and Finesse, so you should be able to use Dex with that: rpg.stackexchange.com/questions/108337/…
$endgroup$
– divibisan
1 hour ago
$begingroup$
It may be worth mentioning that there are a few thrown weapons with the finesse property, meaning you can use your Dex mod with those.
$endgroup$
– V2Blast
1 hour ago
$begingroup$
30ft is not a minimum for me, even 20ft would be enough, I can easily move to this range if necessary.
$endgroup$
– Eradash
1 hour ago
$begingroup$
I did not tough of thrown weapons, this is really awesome! It will be a bit more expensive than arrows, but it will still be cheaper than magical items!
$endgroup$
– Eradash
1 hour ago
1
1
$begingroup$
The dagger has both Thrown and Finesse, so you should be able to use Dex with that: rpg.stackexchange.com/questions/108337/…
$endgroup$
– divibisan
1 hour ago
$begingroup$
The dagger has both Thrown and Finesse, so you should be able to use Dex with that: rpg.stackexchange.com/questions/108337/…
$endgroup$
– divibisan
1 hour ago
$begingroup$
It may be worth mentioning that there are a few thrown weapons with the finesse property, meaning you can use your Dex mod with those.
$endgroup$
– V2Blast
1 hour ago
$begingroup$
It may be worth mentioning that there are a few thrown weapons with the finesse property, meaning you can use your Dex mod with those.
$endgroup$
– V2Blast
1 hour ago
$begingroup$
30ft is not a minimum for me, even 20ft would be enough, I can easily move to this range if necessary.
$endgroup$
– Eradash
1 hour ago
$begingroup$
30ft is not a minimum for me, even 20ft would be enough, I can easily move to this range if necessary.
$endgroup$
– Eradash
1 hour ago
$begingroup$
I did not tough of thrown weapons, this is really awesome! It will be a bit more expensive than arrows, but it will still be cheaper than magical items!
$endgroup$
– Eradash
1 hour ago
$begingroup$
I did not tough of thrown weapons, this is really awesome! It will be a bit more expensive than arrows, but it will still be cheaper than magical items!
$endgroup$
– Eradash
1 hour ago
add a comment |
Eradash is a new contributor. Be nice, and check out our Code of Conduct.
Eradash is a new contributor. Be nice, and check out our Code of Conduct.
Eradash is a new contributor. Be nice, and check out our Code of Conduct.
Eradash is a new contributor. Be nice, and check out our Code of Conduct.
Thanks for contributing an answer to Role-playing Games Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f145045%2fhow-can-i-have-a-shield-and-a-way-of-attacking-with-a-ranged-weapon-at-the-same%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
1
$begingroup$
How far do you call "far from combat"? Is 30ft enough or do you want to be ~60-120ft away?
$endgroup$
– linksassin
1 hour ago
$begingroup$
My character is a Scout with mobile, so 30ft is plenty enough. I really just don't want to be near, and I can move to be in range if necessary
$endgroup$
– Eradash
1 hour ago
$begingroup$
What are your race and rogue/ranger levels?
$endgroup$
– Alk
9 mins ago
$begingroup$
For now, I'm Rogue Scout lvl 4, but I'm planning taking 2 lvl in Ranger after lvl 5 (to gain Shields proficiency and 2 spells, mainly)
$endgroup$
– Eradash
5 mins ago