MTG: Can I kill an opponent in response to lethal activated abilities, and not take the damage?Can a...

Could you please stop shuffling the deck and play already?

The bar has been raised

What to do when during a meeting client people start to fight (even physically) with each others?

Rejected in 4th interview round citing insufficient years of experience

Force user to remove USB token

Am I not good enough for you?

Built-In Shelves/Bookcases - IKEA vs Built

Can you reject a postdoc offer after the PI has paid a large sum for flights/accommodation for your visit?

Replacing Windows 7 security updates with anti-virus?

In the late 1940’s to early 1950’s what technology was available that could melt a LOT of ice?

Why the color red for the Republican Party

How do I express some one as a black person?

How could our ancestors have domesticated a solitary predator?

A word meaning “to take something with you since it is not difficult for you anyway”

Is there a window switcher for GNOME that shows the actual window?

Algorithm to convert a fixed-length string to the smallest possible collision-free representation?

PTIJ: Why can't I eat anything?

Good for you! in Russian

Make a transparent 448*448 image

Look through the portal of every day

How much attack damage does the AC boost from a shield prevent on average?

infinitive telling the purpose

Should I take out a loan for a friend to invest on my behalf?

Offered promotion but I'm leaving. Should I tell?



MTG: Can I kill an opponent in response to lethal activated abilities, and not take the damage?


Can a well-timed Twisted Image kill a player using Tree of Redemption?Would Guttersnipe plus a cyphered card result in an infinite loop of damage?Llawanor Elves Trampled on desert Oasis. Act of God or Force of Nature?Does priority matter in Magic?Dealing Damage to Creature soulbonded to Deadeye NavigatorMultiple Replacement Effects for “Next Time”Stopping a CounterSpell with Aurelia's Fury it's possible?What is the process for determining if an infinite loop will be a draw?Can I play a card for its miracle cost in this situation?A complicated interaction with Sakashima's Student













1















Here's the situation.



Life totals: Not relevant



Player 1: Activates Borborygmos Enraged (Discard a land card: Deal 3 damage to any target) enough times for lethal, aims damage at Player 2. Passes priority.



Player 2: In response, uses Mirage Mirror's activated ability to copy Borborygmos Enraged, no responses. Activates the ability for lethal themselves, aims all damage at Player 1, no responses.



Player 1 dies.



Does Player 2 still live, or do the triggers persist after Player 1 loses the game?










share|improve this question







New contributor




EthanK is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.

























    1















    Here's the situation.



    Life totals: Not relevant



    Player 1: Activates Borborygmos Enraged (Discard a land card: Deal 3 damage to any target) enough times for lethal, aims damage at Player 2. Passes priority.



    Player 2: In response, uses Mirage Mirror's activated ability to copy Borborygmos Enraged, no responses. Activates the ability for lethal themselves, aims all damage at Player 1, no responses.



    Player 1 dies.



    Does Player 2 still live, or do the triggers persist after Player 1 loses the game?










    share|improve this question







    New contributor




    EthanK is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.























      1












      1








      1








      Here's the situation.



      Life totals: Not relevant



      Player 1: Activates Borborygmos Enraged (Discard a land card: Deal 3 damage to any target) enough times for lethal, aims damage at Player 2. Passes priority.



      Player 2: In response, uses Mirage Mirror's activated ability to copy Borborygmos Enraged, no responses. Activates the ability for lethal themselves, aims all damage at Player 1, no responses.



      Player 1 dies.



      Does Player 2 still live, or do the triggers persist after Player 1 loses the game?










      share|improve this question







      New contributor




      EthanK is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.












      Here's the situation.



      Life totals: Not relevant



      Player 1: Activates Borborygmos Enraged (Discard a land card: Deal 3 damage to any target) enough times for lethal, aims damage at Player 2. Passes priority.



      Player 2: In response, uses Mirage Mirror's activated ability to copy Borborygmos Enraged, no responses. Activates the ability for lethal themselves, aims all damage at Player 1, no responses.



      Player 1 dies.



      Does Player 2 still live, or do the triggers persist after Player 1 loses the game?







      magic-the-gathering






      share|improve this question







      New contributor




      EthanK is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question







      New contributor




      EthanK is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share|improve this question




      share|improve this question






      New contributor




      EthanK is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      asked 2 hours ago









      EthanKEthanK

      83




      83




      New contributor




      EthanK is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.





      New contributor





      EthanK is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






      EthanK is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






















          1 Answer
          1






          active

          oldest

          votes


















          3














          You will win; in a 2-player game, a player leaving the game for any reason means the remaining player wins immediately and the game is over, no matter the game state. In multiplayer, once a player has left the game, all cards they own and all non-card objects they control on the stack leave the game with him.




          104.2a A player still in the game wins the game if that player's opponents have all left the game. This happens immediately and overrides all effects that would preclude that player from winning the game.



          104.5. If a player loses the game, that player leaves the game. [..]




          Additional rules for multiplayer, when one player leaves the game but the game still continues:




          800.4a When a player leaves the game, all objects (see rule 109) owned by that player leave the game and any effects which give that player control of any objects or players end. Then, if that player controlled any objects on the stack not represented by cards, those objects cease to exist. Then, if there are any objects still controlled by that player, those objects are exiled. This is not a state-based action. It happens as soon as the player leaves the game. If the player who left the game had priority at the time they left, priority passes to the next player in turn order who's still in the game.







          share|improve this answer























            Your Answer








            StackExchange.ready(function() {
            var channelOptions = {
            tags: "".split(" "),
            id: "147"
            };
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function() {
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled) {
            StackExchange.using("snippets", function() {
            createEditor();
            });
            }
            else {
            createEditor();
            }
            });

            function createEditor() {
            StackExchange.prepareEditor({
            heartbeatType: 'answer',
            autoActivateHeartbeat: false,
            convertImagesToLinks: false,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: null,
            bindNavPrevention: true,
            postfix: "",
            imageUploader: {
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            },
            noCode: true, onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            });


            }
            });






            EthanK is a new contributor. Be nice, and check out our Code of Conduct.










            draft saved

            draft discarded


















            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fboardgames.stackexchange.com%2fquestions%2f45492%2fmtg-can-i-kill-an-opponent-in-response-to-lethal-activated-abilities-and-not-t%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown

























            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            3














            You will win; in a 2-player game, a player leaving the game for any reason means the remaining player wins immediately and the game is over, no matter the game state. In multiplayer, once a player has left the game, all cards they own and all non-card objects they control on the stack leave the game with him.




            104.2a A player still in the game wins the game if that player's opponents have all left the game. This happens immediately and overrides all effects that would preclude that player from winning the game.



            104.5. If a player loses the game, that player leaves the game. [..]




            Additional rules for multiplayer, when one player leaves the game but the game still continues:




            800.4a When a player leaves the game, all objects (see rule 109) owned by that player leave the game and any effects which give that player control of any objects or players end. Then, if that player controlled any objects on the stack not represented by cards, those objects cease to exist. Then, if there are any objects still controlled by that player, those objects are exiled. This is not a state-based action. It happens as soon as the player leaves the game. If the player who left the game had priority at the time they left, priority passes to the next player in turn order who's still in the game.







            share|improve this answer




























              3














              You will win; in a 2-player game, a player leaving the game for any reason means the remaining player wins immediately and the game is over, no matter the game state. In multiplayer, once a player has left the game, all cards they own and all non-card objects they control on the stack leave the game with him.




              104.2a A player still in the game wins the game if that player's opponents have all left the game. This happens immediately and overrides all effects that would preclude that player from winning the game.



              104.5. If a player loses the game, that player leaves the game. [..]




              Additional rules for multiplayer, when one player leaves the game but the game still continues:




              800.4a When a player leaves the game, all objects (see rule 109) owned by that player leave the game and any effects which give that player control of any objects or players end. Then, if that player controlled any objects on the stack not represented by cards, those objects cease to exist. Then, if there are any objects still controlled by that player, those objects are exiled. This is not a state-based action. It happens as soon as the player leaves the game. If the player who left the game had priority at the time they left, priority passes to the next player in turn order who's still in the game.







              share|improve this answer


























                3












                3








                3







                You will win; in a 2-player game, a player leaving the game for any reason means the remaining player wins immediately and the game is over, no matter the game state. In multiplayer, once a player has left the game, all cards they own and all non-card objects they control on the stack leave the game with him.




                104.2a A player still in the game wins the game if that player's opponents have all left the game. This happens immediately and overrides all effects that would preclude that player from winning the game.



                104.5. If a player loses the game, that player leaves the game. [..]




                Additional rules for multiplayer, when one player leaves the game but the game still continues:




                800.4a When a player leaves the game, all objects (see rule 109) owned by that player leave the game and any effects which give that player control of any objects or players end. Then, if that player controlled any objects on the stack not represented by cards, those objects cease to exist. Then, if there are any objects still controlled by that player, those objects are exiled. This is not a state-based action. It happens as soon as the player leaves the game. If the player who left the game had priority at the time they left, priority passes to the next player in turn order who's still in the game.







                share|improve this answer













                You will win; in a 2-player game, a player leaving the game for any reason means the remaining player wins immediately and the game is over, no matter the game state. In multiplayer, once a player has left the game, all cards they own and all non-card objects they control on the stack leave the game with him.




                104.2a A player still in the game wins the game if that player's opponents have all left the game. This happens immediately and overrides all effects that would preclude that player from winning the game.



                104.5. If a player loses the game, that player leaves the game. [..]




                Additional rules for multiplayer, when one player leaves the game but the game still continues:




                800.4a When a player leaves the game, all objects (see rule 109) owned by that player leave the game and any effects which give that player control of any objects or players end. Then, if that player controlled any objects on the stack not represented by cards, those objects cease to exist. Then, if there are any objects still controlled by that player, those objects are exiled. This is not a state-based action. It happens as soon as the player leaves the game. If the player who left the game had priority at the time they left, priority passes to the next player in turn order who's still in the game.








                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 1 hour ago









                HackworthHackworth

                27.7k274126




                27.7k274126






















                    EthanK is a new contributor. Be nice, and check out our Code of Conduct.










                    draft saved

                    draft discarded


















                    EthanK is a new contributor. Be nice, and check out our Code of Conduct.













                    EthanK is a new contributor. Be nice, and check out our Code of Conduct.












                    EthanK is a new contributor. Be nice, and check out our Code of Conduct.
















                    Thanks for contributing an answer to Board & Card Games Stack Exchange!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid



                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.


                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function () {
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fboardgames.stackexchange.com%2fquestions%2f45492%2fmtg-can-i-kill-an-opponent-in-response-to-lethal-activated-abilities-and-not-t%23new-answer', 'question_page');
                    }
                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    Popular posts from this blog

                    “%fieldName is a required field.”, in Magento2 REST API Call for GET Method Type The Next...

                    How to change City field to a dropdown in Checkout step Magento 2Magento 2 : How to change UI field(s)...

                    變成蝙蝠會怎樣? 參考資料 外部連結 导航菜单Thomas Nagel, "What is it like to be a...